Tuesday, July 10, 2012

"Step by Step Planning for your Animation"

"Step by Step Planning for  your Animation."
Now Available!
"Spend half your time planning your scene and the other half animating." -Ollie Johnston
How to purchase the full video:
1. Send $15 through paypal to: TheAnimationSchoolBus@gmail.com 
2. Once I receive your payment I will share out the video with you.
3. You're all set and ready to fully and truly understand Animation!

Here is a preview of what you will learn in the 1h 18min lecture:

Here is the outline for the lecture:
1. What line to choose
2. Choosing a set/scenario
3. Writing your back-story, in order to understand your characters
4. How to do proper video reference and get the most out of it.
5. Drawing out your poses
6. Planning your facial expression to the characters emotions
7. You are ready to rock and roll and job into the computer.


Here is a great link to some more information on Frank and Ollie (I love this site!):

1 comment:

  1. Hi Kelly,
    I'm really looking forward to your next demo, you have a great way of covering all the bases when it comes to sharing knowledge.

    Question: After Thumbnailing, Acting out, Re fencing, drawing pencil tests to work out timing, creating x sheets and story boarding, I still spend time figuring out how to pose my character as best as possible in Maya. Is there a way to plan well enough so that we don't have to create as much animation during the blocking and splining stages?

    Right now it feels like I'm creating the canvas (planning), drawing (blocking) then painting (spline polish). I would love to create the canvas, draw a series of dots then just connect the dots.